I don’t have enough capital. I don’t have that perfect idea yet. I don’t know enough about the market.
We’ve all heard excuses like these. But there’s one thing that truly holds us all back from launching our next big thing.
It holds us back because it’s the only resource we have that is not renewable. It’s the same for you as it is for me and for everybody else.
It’s time. And we all have 24 hours of it each day.

Startup Weekend looks to make the most of our days by creating an environment of action and by setting constraints on time—54 hours to be exact. Armed only with creativity and professional skills, participants at Startup Weekend are challenged to take their ideas from pitch to product in less than three days.
You’ll find these events all around the world but the most recent Startup Weekend was held up in the college community of Greater Lafayette, Indiana. As with all Startup Weekends, a panel of judges collaborated on the last day to pick a winning startup team. Last weekend’s start-up-a-thon spawned the event’s winning idea, Next Round—a novelty app for drink selection, toasts, and beer runs.
Team spokesperson, Andrew Gouty, gave us a glimpse of a successful Startup Weekend launch in this video interview:
1.) Nail the basics.
Pick a space that’s open for collaboration, maintains a comfortable climate, and pumps in blazing-fast Wi-Fi. Lafayette chose a new co-working space called the Lafayettech HUB, and it was not only packed with start-uppers last weekend but was also filled with plenty of food and water—essential for keeping the work sessions going late into the evening.
2.) Define your problem.
Before you go building things, you have to know what you’re trying to solve. Next Round picked something they knew they would have fun developing and designing over the weekend. If you’re in need of inspiration, Startup Weekend provides interactive brainstorming games with random word pairings. Just don’t forget to ask your potential audience if this is something they really want. In other words—get customer feedback and initial validation!
3.) Force yourself to refine.
You’re an entrepreneur. So, it’s your job to come up with all kinds of great ways to create value for your user and wow the customer. But it’s also your job to narrow down your ideas and pick the few that you’re confident will make the most impact. Remember that, in this exercise, you only have two and a half days to come up with a functioning product. It’s better to have 2 well-functioning features that your customers love than having 5 buggy features that prompt shoulder shrugs from your users.
4.) Create a cohesive team.
You can’t do it alone. So, seek out people with skillsets that are complementary to your own. Above all, make sure you have the bigger bases covered: graphic design, software development (front and back end), copywriting and marketing, and project management. Let people select their own roles because no one’s getting paid for this (at least not until you’ve all worked together to build something worth charging for). You’re going to be spending a lot of time together, so get this step right.
5.) Go all in.
Once you have your big pieces in place, lay out a basic plan. Then, slam your foot on the gas. You don’t have time to write a full-blown business plan, so just jot a few quick goals down—along with a couple of key benchmarks—and go! You can rip, pivot, and refine further on the original idea, but avoid calling a complete audible. Make something happen in the direction of your initial inertia. If you got steps 1 through 4 right, I think you’ll be pleased with the outcome.
In the end, we’ve all built things and hit goals on limited timelines. And the more you do it, the better you get at it.
So, I’m curious… what works best for you?

8 Comments
Jon Corwin
"It’s better to have 2 well-functioning features customers love than having 5 buggy features and prompt shoulder shrugs from your users." « great quote!
Matt Hunckler
Thanks Jon! Have you tried any of the strategies outlined above? What's working well for you?
Tony Ratliff
Matt, You nailed it when you said, " Just don’t forget to ask your potential audience if this is something they really want. In other words—get customer feedback and initial validation!".
MOST entrepreneurs fall in love with their product before they ever really validate their product. Product development is really the easy part – customer development is key. I love Steve Blank's theory – "The question is not CAN we build it, but SHOULD we build it.
Matthew Bennett
Tony – I 100% agree. You should fall in love with your product because that's where your passion comes from, but you should also be flexible to cater your customers needs/wants.
Matt Hunckler
Exactly where my head was at, Tony! I do think, however, that sometimes you have to have vision to see around corners. That's what Cuban was talking about in this post: http://www.entrepreneur.com/article/222501
But, in the end, it's the customers that are going to vote with their wallets. You can't ignore that.
Greg Lenz
I'm a big fan of joining the conversations in the niche you want to enter. From that point set up a landing page and see how many potential users are out there. The downside is that you aren't improving your development skills since you aren't building an MVP. The upside is that you won't be susceptible the pull of sunken costs.
Matt Hunckler
Some good thoughts here. I think in a lot of ways, the landing page concept has jumped the shark. Now you see landing pages that require users to tweet about it and "like" it just to get beta access. This sometimes just doesn't seem like good marketing to me 🙁
Greg Lenz
Matt Hunckler yep that's a definite downside to this approach. However, tweets and "likes" have become disposable for many early adopters and I think entrepreneurs know that. Is the inconvenience of having to tweet or like a product to get access worth the esteem of being one of the first with access to a product? I think most would say it is. That's my theory anyway.